CoreComponents 3.0.0
A Modern C++ Toolkit
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CodyTransport Class Referencefinal

Block-wise CoDy message transport layer. More...

#include <cc/build/CodyTransport>

Inheritance diagram for CodyTransport:

Public Member Functions

 CodyTransport (const Stream &stream)
 
bool read (Out< CodyMessage > message)
 
void write (const String &message)
 
- Public Member Functions inherited from Object
 Object ()=default
 Create a null object.
 
 operator bool () const
 Check if this is a non-null object.
 
bool isNull () const
 Check if this is a null object.
 
template<class T >
bool is () const
 Check if this object is of type T.
 
template<class T >
as () const
 Cast this object to type T.
 
bool isWeak () const
 Check if the underlying object reference is weak.
 
bool operator== (const Object &other) const
 Equality operator.
 
std::strong_ordering operator<=> (const Object &other) const
 Ordering operator.
 
long useCount () const
 Reference count.
 

Additional Inherited Members

- Protected Member Functions inherited from Object
template<class T >
weak () const
 
template<class T >
void initOnce ()
 Create the object state when called the first time.
 
template<class T >
void initOncePerThread ()
 Create a distinct object state for each thread when called the first time in that thread.
 
 Object (State *newState)
 Initialize object with newState.
 
 Object (State *state, Alias)
 
 Object (State *state, Weak)
 
Objectoperator= (std::nullptr_t)
 
- Static Protected Member Functions inherited from Object
template<class T >
static T alias (const State *state)
 Create an alias object for the given state.
 
template<class T >
static T weak (const State *state)
 
- Protected Attributes inherited from Object
Handle< Stateme
 Internal object state
 

Detailed Description

Block-wise CoDy message transport layer.

The CoDy protocol requires request send in blocks to be replied up in matching reply blocks. The CodyTransport layer keeps track of incoming message blocks and forms accordingly matching outgoing message blocks.