CoreComponents 3.0.0
A Modern C++ Toolkit
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ReplayNode Class Referencefinal

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#include <cc/syntax_node/ReplayNode>

Inheritance diagram for ReplayNode:

Public Member Functions

 ReplayNode (const String &name=String{})
 
- Public Member Functions inherited from SyntaxNode
 SyntaxNode ()=default
 Create an null syntax node.
 
 SyntaxNode (char ch)
 
 SyntaxNode (const char *s)
 
 SyntaxNode (const SyntaxRule *rule)
 
 SyntaxNode (Function< bool(char)> &&match)
 
long matchNext (const String &text, long offset, Token &production) const
 Match text at offset against this node.
 
long matchLength () const
 Match length for this node (or -1 if variable)
 
String hint () const
 Hint for generating syntax error messages (Expect failed)
 
List< Stringexplain () const
 Convert to a human-readable form.
 
- Public Member Functions inherited from Object
 Object ()=default
 Create a null object.
 
 operator bool () const
 Check if this is a non-null object.
 
bool isNull () const
 Check if this is a null object.
 
template<class T >
bool is () const
 Check if this object is of type T.
 
template<class T >
as () const
 Cast this object to type T.
 
bool isWeak () const
 Check if the underlying object reference is weak.
 
bool operator== (const Object &other) const
 Equality operator.
 
std::strong_ordering operator<=> (const Object &other) const
 Ordering operator.
 
long useCount () const
 Reference count.
 

Additional Inherited Members

- Protected Member Functions inherited from SyntaxNode
 SyntaxNode (State *newState)
 
State & me ()
 
const State & me () const
 
- Protected Member Functions inherited from Object
template<class T >
weak () const
 
template<class T >
void initOnce ()
 Create the object state when called the first time.
 
template<class T >
void initOncePerThread ()
 Create a distinct object state for each thread when called the first time in that thread.
 
 Object (State *newState)
 Initialize object with newState.
 
 Object (State *state, Alias)
 
 Object (State *state, Weak)
 
Objectoperator= (std::nullptr_t)
 
- Static Protected Member Functions inherited from Object
template<class T >
static T alias (const State *state)
 Create an alias object for the given state.
 
template<class T >
static T weak (const State *state)
 
- Protected Attributes inherited from Object
Handle< Stateme
 Internal object state
 

Detailed Description

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Constructor & Destructor Documentation

◆ ReplayNode()

ReplayNode ( const String & name = String{})
explicit
Parameters
nameName of the capture variable