CoreComponents 3.0.0
A Modern C++ Toolkit
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BuildMap Class Reference

Global map of all build plans loaded during a build. More...

#include <cc/build/BuildMap>

Inheritance diagram for BuildMap:

Public Member Functions

void insertPlan (const String &path, const BuildPlan &plan)
 
bool lookupPlan (const String &path, Out< BuildPlan > plan) const
 
String commonPrefix () const
 
bool registerLibrary (const String &name, const String &recipePath, Out< String > existingRecipePath)
 
bool registerApplication (const String &name, const String &recipePath, Out< String > existingRecipePath)
 
bool lookupPlanForHeader (const String &headerPath, Out< BuildPlan > plan) const
 
- Public Member Functions inherited from Object
 Object ()=default
 Create a null object.
 
 operator bool () const
 Check if this is a non-null object.
 
bool isNull () const
 Check if this is a null object.
 
template<class T >
bool is () const
 Check if this object is of type T.
 
template<class T >
as () const
 Cast this object to type T.
 
bool isWeak () const
 Check if the underlying object reference is weak.
 
bool operator== (const Object &other) const
 Equality operator.
 
std::strong_ordering operator<=> (const Object &other) const
 Ordering operator.
 
long useCount () const
 Reference count.
 

Additional Inherited Members

- Protected Member Functions inherited from Object
template<class T >
weak () const
 
template<class T >
void initOnce ()
 Create the object state when called the first time.
 
template<class T >
void initOncePerThread ()
 Create a distinct object state for each thread when called the first time in that thread.
 
 Object (State *newState)
 Initialize object with newState.
 
 Object (State *state, Alias)
 
 Object (State *state, Weak)
 
Objectoperator= (std::nullptr_t)
 
- Static Protected Member Functions inherited from Object
template<class T >
static T alias (const State *state)
 Create an alias object for the given state.
 
template<class T >
static T weak (const State *state)
 
- Protected Attributes inherited from Object
Handle< Stateme
 Internal object state
 

Detailed Description

Global map of all build plans loaded during a build.