CoreComponents 3.0.0
A Modern C++ Toolkit
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Shortcut Class Referencefinal

Keyboard shortcut. More...

#include <cc/Shortcut>

Inheritance diagram for Shortcut:

Public Member Functions

 Shortcut ()=default
 Create a null shortcut.
 Shortcut (KeyCode key, KeyModifier modifier=KeyModifier::None)
 Create a new shortcut.
KeyCode key () const
 Device independent key code.
KeyModifier modifier () const
 Keyboard modifiers.
bool operator== (const Shortcut &other) const
 Equals-to operator.
std::strong_ordering operator<=> (const Shortcut &other) const
 Ordering operator.
- Public Member Functions inherited from Object
 Object ()=default
 Create a null object.
 operator bool () const
 Check if this is a non-null object.
bool isNull () const
 Check if this is a null object.
template<class T >
bool is () const
 Check if this object is of type T.
template<class T >
as () const
 Cast this object to type T.
bool isWeak () const
 Check if the underlying object reference is weak.
bool operator== (const Object &other) const
 Equality operator.
std::strong_ordering operator<=> (const Object &other) const
 Ordering operator.
long useCount () const
 Reference count.

Additional Inherited Members

- Protected Member Functions inherited from Object
template<class T >
weak () const
template<class T >
void initOnce ()
 Create the object state when called the first time.
template<class T >
void initOncePerThread ()
 Create a distinct object state for each thread when called the first time in that thread.
 Object (State *newState)
 Initialize object with newState.
 Object (State *state, Alias)
 Object (State *state, Weak)
Objectoperator= (std::nullptr_t)
- Static Protected Member Functions inherited from Object
template<class T >
static T alias (const State *state)
 Create an alias object for the given state.
template<class T >
static T weak (const State *state)
- Protected Attributes inherited from Object
Handle< Stateme
 Internal object state

Detailed Description

Keyboard shortcut.

Constructor & Destructor Documentation

◆ Shortcut() [1/2]

Shortcut ( )

Create a null shortcut.

◆ Shortcut() [2/2]

Create a new shortcut.

Member Function Documentation

◆ key()

KeyCode key ( ) const

Device independent key code.

◆ modifier()

KeyModifier modifier ( ) const

Keyboard modifiers.

◆ operator==()

bool operator== ( const Shortcut & other) const

Equals-to operator.

◆ operator<=>()

std::strong_ordering operator<=> ( const Shortcut & other) const

Ordering operator.